![]() Heroes are going to end up costing up to over 1k gold initial and 30 gold per turn, and you are going to want to spend gold to buy them items whenever possible as well while still balancing the costs of city upgrades/hurry productions.ĮXP is very valuable as well when you are stacking heroes. Gold and city cap become king as you are going to be overcapped on heroes for the entire game starting from turn 1. Knowledge is still valuable but less needed as a primary focus because there are so many spells that you can just completely ignore without non hero units. Been running full hero death stacks without using any non hero units for fun and it really swaps the playstyle around.ĭraft is worthless so you can ignore it completely, mana is much less important to focus on because you aren't burning a bunch of upkeep on unit enhancements or map summons anymore. I've found that gear is nice but really all your heroes need to fuck shit up is levels and good passive skill synergies from tomes. You can buy gear from ai godir empires to help supplement this if you aren't finding much on your own.
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